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I'm Lindolas, a Minecraft creative builder
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Monday, January 29, 2024

Fantasy Victorian Style House (Java + Bedrock + Schematic)




This used to be "High Elven House" but decided to rename it to fantasy victorian instead, which seems more appropriate. Also converted the map to default textures. Built in Java 1.20.1 and Bedrock 1.20.10 version. Shaders used are BSL and resource pack is Stay True.

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots:








Wednesday, January 24, 2024

Survival House #2 (Java + Bedrock + Schematic)





Another idea of a house in survival play, fully furnished, built in Java 1.20.1 and Bedrock 1.20.10 version. Not a full blown base filled with everything possible but good enough to get you started :)
Shaders used are Conquest of the Sun and resource pack is Stay True.
Not needed since it's completely compatible with default vanilla textures, but it does make things look nicer :)

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots:







Monday, January 22, 2024

Luxury Waterfront Villa (Java + Bedrock + Schematic)





Luxury Waterfront Villa, built in Java 1.20.1 and Bedrock 1.20.10 version, fully furnished with a car in garage :) I'm quite happy how it turned out but I'll probably do some changes/fixes in the future.
Shaders used are Conquest of the Sun and resource pack is Stay True. Not needed since it's completely compatible with default vanilla textures, but it does make things look nicer :)

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots:









Thursday, January 18, 2024

Gothic Fantasy House (Java + Bedrock + Schematic)





A Gothic fantasy style house, built in Java 1.20.1 and Bedrock 1.20.10 version, fully furnished, with lots of detailes.
Shaders used are BSL (with custom settings) and resource pack is Stay True. Not needed since it'scompletely compatible with default vanilla textures, but it does make things look nicer :)

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots:









Wednesday, January 17, 2024

Lindzuno - A Town in progress... (Java + Bedrock)






Started working on a town/city. Building in Java 1.20.1 and Bedrock 1.20.10 version. Influenced by germanic style, mixed with old an new.
Currently, it's very much a WIP (work in progress). Slowly adding more and more houses.

Please use the Mizuno's 16 Craft pack or else things won't look right.
Shaders used are Conquest of the Sun.

Screenshots:







Tuesday, January 16, 2024

Simple Starter House #1 (Java + Bedrock + Schematic)






This is a simple starter house idea I had recently for a survival play. Build in Java 1.20.1 and Bedrock Edition 1.20.10 version.
It's not a full blown base filled with everything possible :) Just a simple starter house for basic need to get you started. Something that I do when I start playing in survival mode. The house should be built quite easly and fast since the materials needed are easy to get.
Shaders used are Conquest of the Sun and resource pack is Stay True.

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots:






Gothic Style Survival House (Java + Bedrock + Schematic)





Small gothic style house, built in Java 1.20.1 and Bedrock 1.20.10 version, fully furnished, more suitable for survival gameplay. Building it in survival shouldn't take too long since the materials are pretty easy to get. It's also more of a starter house and not a full base since it's a bit too small to fit everything inside.
Shaders used are Conquest of the Sun and resource pack is Stay True. Completely compatible with vanilla but looking better.

For a schematic, paste it with "//paste -e" command so you get all the entities that comes with the build.

More screenshots: